Oifey is a promoted mounted unit with enormous base stats (including magic), Pursuit, critical, Swords and Lances, only held back in the lategame by his lack of regalia swords. Nanna is similar to Janne with inheritance and Charisma, but may not have Janne's resistance. Jeanne is a mounted healer that has access to swords and lances after promotion, and has enough base resistance to avoid being targeted by status staves with the Barrier Sword at hand. Homer is an underleveled unpromoted magic user with access to the Light tome and Pursuit Critical Coefficient of 5 to have a guaranteed second hit, and Paragon lets him reach promotion status quickly to replicate a lot of Asbel's contributions. Lifis is a thief in the prison maps and more build than Lara, making his participation essential for a quick completion of the maps. Galzus is a good combat unit with high stats everywhere only limited by his late availability. Eyvel has great movement, access to the Fire Sword and great stats for the starting chapters, but has limited availability - surprisingly her base stats are good enough for the final map when she rejoins. Saias exchanges access to Forseti for Nosferatu and authority stars to support his allies. Ced is a powerful endgame unit with exclusive access to Forseti, as well as A staves, only limited by availability. Nanna has Charm to help her allies, can heal (though only E staves) and has access to the powerful Earth Sword for personal 1-2 range. Dean at first sight looks like a perfect unit: flier, A swords, Pursuit Critical Coefficient of 5, yet mid-game availability, low mobility indoors and low magic limit his potential. Leif is a good combat unit indoors due to personal 1-2 range, doesn't get fatigued, and offers support bonuses to numerous units, which makes him a good candidate for the early statboosters to snowball through the prison chapters. Linoan's forced late promotion limits her potential since she can't reach A Staves as early as others, but access to Nosferatu and starting C staves is enough to make her very useful. Osian has exclusive access to Vouge, a 1-2 range axe with high critical hit chance, as well as Wrath and a Pursuit Critical Coefficient of 3 to have guaranteed critical hits with Tanya's support, only limited by his low magic in the lategame. Finn is a mounted unit with Miracle and the Brave Lance to have great survivability, as well as letting him capture enemies easily, only limited by the unmount mechanics and his low magic. Dagdar is a promoted unit from the start of the game with lategame level bulk, great strength and access to Accost to let him capture enemies more easily, only limited by his poor magic. Fergus joins in Manster as your best unit thanks to access to the Rapier, support bonuses from Karin and Pursuit Critical Coefficient of 5 to have guaranteed critical hits, as well as Brave Sword and Fire Sword access, letting her snowball for the rest of the game and become a potential bosskiller as well. ![]() Karin is a flier that can trivialize maps when bypassing obstacles. ![]() Sleuf is a staff user in the second half of the game with immediate A Staves rank. ![]() Sara in the second half of the game almost ready to promote, Paragon, great promotion bonuses (including A Staves after promotion) and Wrath, yet no weapon ranks. Salem is the second earliest Warp user thanks to his starting C Staves rank. Tina has E Staves, but can increase her rank with her personal overpowered staves, the Thief staff and the Unlock staff, which let her gather items from long distance and even trivialize bosses by shutting them down completely.
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